From: owner-gm7thsea@darkedge.com on behalf of Agathorn [etienne.goos@skynet.be] Sent: Thursday, September 02, 1999 4:35 PM Subject: Re: [7th Sea RPG GM] House Rules -- Dramatic Wounds & Healing Hi, Here is how i deal with dramatic wounds: To heal a DW, you must roll your brawn against a TN depending on how many DW you have. The TN is (number of DW +1) x 5. If you fail the roll, you will roll to heal the same DW on the next day, but with a TN lowered by 5. On the next day by 10, etc. This system is quite simple and allows characters with high brawn to heal faster. Yeg -- Contents Copyright (C) 1997,98,99 by ALDERAC ENTERTAINMENT GROUP, INC.